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Unity 4.X Game Development by Example - Paperback

Unity 4.X Game Development by Example - Paperback

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by Ryan Creighton (Author)

This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer.

Number of Pages: 572
Dimensions: 1.16 x 9.25 x 7.5 IN
Publication Date: December 28, 2013
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