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So How Can You Make Them Scream?: Course book in advanced game programming - Paperback

So How Can You Make Them Scream?: Course book in advanced game programming - Paperback

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by Ingemar Ragnemalm (Author)

The small size, low cost course book in advanced techniques relevant to game programming. Mainly aimed for undergraduate university courses. Graphics parts use modern OpenGL. Part 2 of the Polygons Feel No Pain series. Get part 1 first if you need a solid introduction to modern computer graphics programming.

Number of Pages: 250
Dimensions: 0.53 x 9.61 x 6.69 IN
Publication Date: August 29, 2017
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