{"product_id":"programming-concepts-for-the-non-programmer-paperback","title":"Programming Concepts for the Non-Programmer - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eL. Christopher Bird\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eFrom the hacker who controls the avatar ZenMondo Wormser in Second Life, is L. Christopher Bird's brief guide to basic concepts used by every computer programmer. Originally used as the basis for a weekly lecture at Caledon Oxbridge University, this work is presented in easy to follow language, to teach concepts fundamental to ANY programming language you may choose to learn.Christopher wrote his first computer program at the age of 6, in 1978 on an Apple II+. It was not the first computer that was in his home, but it was the first one he was allowed to touch. His father was an early computer programmer and taught Christopher computing concepts as a series of games. It is this style of learning that informed the way Christopher has successfully taught others as they began upon the path of becoming a computer programmer. Finding ourselves in the second decade of the 21st. Century, being able to code is as an essential skill for all people, of all walks of life, now that software has become ubiquitous. This short guide is designed to help that transition from non-programmer to coder by concentrating on conceptual knowledge, instead of memorizing procedural processes.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eL. Christopher Bird was born the same year the microprocessor was invented. The son of a computer programmer and homebrew computer hacker, Christopher grew up with similar predilections. His father taught him programming concepts as rule-based games using paper, pencil, flow-chart templates, and pennies. It is these same concepts he learned as a child, that he presents in this work.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 26\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.05 x 10 x 7.99 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e September 23, 2014\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":68051607290077,"sku":"9781502474520","price":8.72,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0811\/9867\/8237\/files\/Pyee43GLQa9781502474520.webp?v=1791517846","url":"https:\/\/handfulofbooks.com\/products\/programming-concepts-for-the-non-programmer-paperback","provider":"Handful of Books","version":"1.0","type":"link"}